Diablo'da, tüm dünyayı istila tehdidinde bulunan bir kötülükten, Terör Lordu Diablo'dan korunmak için yiğit bir haydut, büyücü veya savaşçı olarak küçük Tristram kasabasının altındaki mezarlıkları temizledik.
Diablo, o zamanlar bir çok üst düzey oyun için nadir görülen bir şekilde hem Macintosh hem de Windows bilgisayarlar için piyasaya sürülerek eğlendirebileceği insanların sayısını arttırmış oldu.
Diablo, daha sosyal bir oyun deneyimine aç oyuncular için Battle.net üzerinden çevrimiçi çok oyunculu oyunlara katılım desteği verdi.
HATIRLADINIZ MI?
- Kasabın ilk kez duyduğunuz "Ah, fresh meat! (Ah, taze et!)" sözünü?
- Tristram şehrinin teması olan açılış akortlarını?
- Kahramanımızın Diablo'nun ruh taşını alnına saplayışını?
Diablo II brought a four-act structure to the series, and the sequel saw heroes travelling to more diverse parts of Sanctuary than ever before. In Diablo II, you battled several of the most dangerous denizens of the Burning Hells, including two of the Lesser Evils, Diablo’s brother Mephisto, and, of course, the Lord of Terror himself. Bringing the distant angels of the High Heavens into play gave the Diablo series a new scope and a different approach to traditional “good vs evil” storytelling.
Diablo II’s five unique classes (amazon, barbarian, necromancer, paladin, and sorceress) broadened the core archetypes of the previous game, and the customizable skill trees made these classes feel markedly different from one another. New mechanics – sockets, gems, dual wielding, hirelings, and more – rounded out the series’ renowned feeling of constant progression, and of developing your hero to your specifications. Updates to Battle.net also made it easier than ever for you to party up, engage in thrilling duels, and hunt down valuable artifacts while adventuring online.
Remember:
- Dying to Duriel in Act 2?
- The Secret Cow Level?
- Transforming items in the Horadric Cube?
- “Tyrael’s” conversation with Marius in the asylum?
- Seeing other characters decked out in amazing gear in Battle.net chat?
In Diablo II: Lord of Destruction, you hunted down Baal, one of the Prime Evils and the brother of Diablo, as he ravaged the Barbarians of Arreat in search of the Worldstone, a priceless relic tied into the fabric of the world of Sanctuary. Lord of Destruction also added two new classes to Diablo II’s roster: the druid, a versatile master of shape-shifting, summoning, and elemental magic; and the assassin, a practitioner of mental disciplines, skilled in the use of traps and deadly martial arts.
Further depth was added to Diablo II’s already prodigious item list with rune words, charms, jewels, and new item properties like “ethereal”; and changes to the game allowed for hirelings to level up and equip items, laying the groundwork for Diablo III’s followers.
Remember:
- The barbarian dwelling of Harrogath?
- The battle with Baal for the Worldstone?
- The first time you arranged a rune word?